When it comes to samurai-inspired video games, Ghost of Tsushima didn’t just raise the bar—it redefined it. So naturally, going into Ghost of Yotei, my expectations were sky-high. I’ve spent about 10 hours with the game so far, and while there's definitely potential, I can’t help but feel like something’s missing.
Where Tsushima pulled players into a deeply emotional journey—balancing the weight of honor, tradition, and inner conflict—Yotei leans heavily into a straightforward revenge narrative. And while revenge stories can hit hard (just look at The Last of Us Part II), Yotei doesn’t quite land with the same emotional depth... at least not yet.
That said, there are things I do love about the game so far. The constant combat keeps the pace exciting, and the ability to throw weapons adds a dynamic, satisfying layer to each encounter. The gambling mini-games are a fun touch that breaks up the action nicely. And most impressively, the fast, fluid style-switching in combat feels incredibly smooth and rewarding—it’s easy to pull off but deep enough to master.
More thoughts to come as I dig deeper, but for now, Ghost of Yotei feels like it’s chasing a shadow—one cast by its own legendary predecessor. Still, it’s got some standout mechanics that make it worth sticking with. Stay tuned.
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